Browse Quake 2 files to download full releases, installer, sdk, patches, mods, demos, and media. Hello guest register or sign in. Downloads - Quake 2. Mar 17 2018 Quake 2 Monster Skins Patch 5 comments. These are shaders for the monsters for Q2 Evolved. This patch can be used with the retail versions of Quake II but the default directory is that of the Steam version. These patches will install music for Quake II. Quake II:Ground Zero and Quake II:The Reckoning appear to use the same music track. Downloads Management provided by vBDownloads v2.4.10. Quake 2 Patch v3.20 (Full CTF) This patches any version of Quake 2 up to the final version; includes all deathmatch maps and Capture The Flag. Please note that saved games from before the application of the patch will no longer work once the patch has been applied.
version: v.1.3 - v.1.4.2
* player lean, player models lean in the direction of movement
Rocket Arena 2 - Action Quake 2 - Eraser Bot by Ridah - Jailbreak by Team Reaction - C.H.A.O.S. Deathmatch by Chaotic Dreams * CTF will be included with the latest patch update of Quake II. She also sent along the box art for the release, you can view it here. Keys2 Final Version #2 Released The *FINAL* version of Keys2has been released.
use g_playerLean to scale or disable the effect (client side)
* fix wallhugging on ramps
fix also makes ramps slightly faster
* horizontal speed fully maintained when crouch sliding and hitting a ramp
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previous version had a little dip
1.4.1 had a bug that caused a sharp speed drop (this is also fixed)
* RG ammo box 10->7
change was initiallly advertised in 1.4.1 but didn't make it in
* si_fps limited to 90fps for q4mp/, now declared in gamecode so mods can change their max
* predict weapon changes for the local client. more responsive on high ping
(can be turned off with net_clientPredictWeaponSwitch 0)
* revert the projectile code to 1.4.0, not trying to predict projectiles anymore
the prediction code of 1.4.1 can be enabled with g_predictProjectiles 1 (client side)
(was causing too many bad artifacts)
* reworked the hit sounds / hit feedback propagation. fixed skipping problems
* change network demo extension to include the protocol number
for Quake 4 1.4.2, the extension is .ndmo85
* fix network demos not setting the si_fps value properly
* fix client prediction being irregular when connected to a TV repeater
* added r_skipSky for a cheap black sky
* fix a crash in single player (sound related)
* fix several SMP-related crashes
* fix a crash in autodownload server
* hud_showSpeed cvar (shows current horizontal speed)
* hud_showInput cvar (shows the input state to learn how to make particular moves)
* s_useOcclusion no longer cheat protected (can be changed by network clients now)
* no gauntlet spinup time, damage is immediate now
* bse_rateLimit defaults to 3, showing all shotgun pellet impacts Download connectify hotspot full crack.
* added g_nailTrail, g_grenadeTrail, g_rocketTrail, g_railTrail, g_napalmTrail to disable weapon trails
* updated reference netdemo included for performance tests: id_perftest.ndmo85
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Quake 2 Steam Patch
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